The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game
Ask yourself: Am I willing to consider that there are things I can do to improve my life/business, but don't have the confidence to take action? What would those things be? Next