To celebrate DAW Books's 30 years of publishing in the sf and fantasy genres, Wollheim and Gilbert have assembled these volumes that feature authors who have published under the DAW banner and whose works have made significant contributions to the field o
From the Bestselling Fantasy Adventure Series, Thieves' World (tm)Created by Robert Lynn Asprin & Lynn AbbeyReturn To The City That Would Not Die!Return To Thieves' World!Return To Sanctuary!Thieves' World was the bestselling and first of the shared w
From the authors of Elfquest and the creators of Thieves' World, this second volume is set in the Elfquest world--a time when the Wolves and the Wolf-Riders were forming their deep emotional bonds and learning how to live on the World of Two Moons.
Contains all of the stories of the first two Thieves' World anthologies (Thieves' World and Tales of the Vulgar Unicorn), with additional material.Return to the Olden Days of Sanctuary!Sanctuary, a seedy, backwater town governed by evil forces, powerful m
Priestess, healer, warrior, witch, Rifkind rode out of the Asheeran desert alone but for the Goddess of the Bright Moon, to whom she owed her allegiance. Alone she faced the strange new world of "civilization"; alone she drove herself beyond all endurance
From high elves holding court in the heart of Faerie to mischievous wood sprites ready to have their fun with the unwary to dark lords working magic against all mankind to those struggling to survive as the World of Iron spreads its rule, the whole of the
As winter's deadly cold threatens those who dwell on and around Merovingen's dank waterways and dark, twisting byways, the various forces seeking to wrest or retain control of the city are busily plotting new and desperate plans of treacherous betrayal.An
Merovin, the world the C. J. Cherryh built, a low-tech, inhospitable planet where the human survivors of a colony nearly destroyed by an enigmatic alien menace still dwell, salvaging what they can, while awaiting the return of the alien menace or rediscov